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/* |
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FreeRTOS V5.4.1 - Copyright (C) 2009 Real Time Engineers Ltd. |
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This file is part of the FreeRTOS distribution. |
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FreeRTOS is free software; you can redistribute it and/or modify it under |
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the terms of the GNU General Public License (version 2) as published by the |
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Free Software Foundation and modified by the FreeRTOS exception. |
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**NOTE** The exception to the GPL is included to allow you to distribute a |
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combined work that includes FreeRTOS without being obliged to provide the |
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source code for proprietary components outside of the FreeRTOS kernel. |
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Alternative commercial license and support terms are also available upon |
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request. See the licensing section of http://www.FreeRTOS.org for full |
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license details. |
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FreeRTOS is distributed in the hope that it will be useful, but WITHOUT |
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for |
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more details. |
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You should have received a copy of the GNU General Public License along |
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with FreeRTOS; if not, write to the Free Software Foundation, Inc., 59 |
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Temple Place, Suite 330, Boston, MA 02111-1307 USA. |
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*************************************************************************** |
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* * |
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* Looking for a quick start? Then check out the FreeRTOS eBook! * |
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* See http://www.FreeRTOS.org/Documentation for details * |
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* * |
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*************************************************************************** |
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1 tab == 4 spaces! |
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Please ensure to read the configuration and relevant port sections of the |
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online documentation. |
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http://www.FreeRTOS.org - Documentation, latest information, license and |
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contact details. |
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http://www.SafeRTOS.com - A version that is certified for use in safety |
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critical systems. |
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http://www.OpenRTOS.com - Commercial support, development, porting, |
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licensing and training services. |
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*/ |
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#include <stdlib.h> |
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#include "FreeRTOS.h" |
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#include "list.h" |
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/*----------------------------------------------------------- |
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* PUBLIC LIST API documented in list.h |
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*----------------------------------------------------------*/ |
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void vListInitialise( xList *pxList ) |
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{ |
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/* The list structure contains a list item which is used to mark the |
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end of the list. To initialise the list the list end is inserted |
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as the only list entry. */ |
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pxList->pxIndex = ( xListItem * ) &( pxList->xListEnd ); |
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/* The list end value is the highest possible value in the list to |
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ensure it remains at the end of the list. */ |
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pxList->xListEnd.xItemValue = portMAX_DELAY; |
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/* The list end next and previous pointers point to itself so we know |
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when the list is empty. */ |
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pxList->xListEnd.pxNext = ( xListItem * ) &( pxList->xListEnd ); |
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pxList->xListEnd.pxPrevious = ( xListItem * ) &( pxList->xListEnd ); |
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pxList->uxNumberOfItems = 0; |
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} |
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/*-----------------------------------------------------------*/ |
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void vListInitialiseItem( xListItem *pxItem ) |
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{ |
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/* Make sure the list item is not recorded as being on a list. */ |
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pxItem->pvContainer = NULL; |
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} |
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/*-----------------------------------------------------------*/ |
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void vListInsertEnd( xList *pxList, xListItem *pxNewListItem ) |
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{ |
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volatile xListItem * pxIndex; |
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/* Insert a new list item into pxList, but rather than sort the list, |
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makes the new list item the last item to be removed by a call to |
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pvListGetOwnerOfNextEntry. This means it has to be the item pointed to by |
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the pxIndex member. */ |
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pxIndex = pxList->pxIndex; |
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pxNewListItem->pxNext = pxIndex->pxNext; |
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pxNewListItem->pxPrevious = pxList->pxIndex; |
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pxIndex->pxNext->pxPrevious = ( volatile xListItem * ) pxNewListItem; |
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pxIndex->pxNext = ( volatile xListItem * ) pxNewListItem; |
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pxList->pxIndex = ( volatile xListItem * ) pxNewListItem; |
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/* Remember which list the item is in. */ |
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pxNewListItem->pvContainer = ( void * ) pxList; |
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( pxList->uxNumberOfItems )++; |
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} |
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/*-----------------------------------------------------------*/ |
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void vListInsert( xList *pxList, xListItem *pxNewListItem ) |
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{ |
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volatile xListItem *pxIterator; |
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portTickType xValueOfInsertion; |
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/* Insert the new list item into the list, sorted in ulListItem order. */ |
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xValueOfInsertion = pxNewListItem->xItemValue; |
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/* If the list already contains a list item with the same item value then |
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the new list item should be placed after it. This ensures that TCB's which |
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are stored in ready lists (all of which have the same ulListItem value) |
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get an equal share of the CPU. However, if the xItemValue is the same as |
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the back marker the iteration loop below will not end. This means we need |
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to guard against this by checking the value first and modifying the |
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algorithm slightly if necessary. */ |
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if( xValueOfInsertion == portMAX_DELAY ) |
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{ |
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pxIterator = pxList->xListEnd.pxPrevious; |
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} |
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else |
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{ |
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/* *** NOTE *********************************************************** |
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If you find your application is crashing here then likely causes are: |
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1) Stack overflow - |
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see http://www.freertos.org/Stacks-and-stack-overflow-checking.html |
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2) Incorrect interrupt priority assignment, especially on Cortex M3 |
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parts where numerically high priority values denote low actual |
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interrupt priories, which can seem counter intuitive. See |
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configMAX_SYSCALL_INTERRUPT_PRIORITY on http://www.freertos.org/a00110.html |
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3) Calling an API function from within a critical section or when |
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the scheduler is suspended. |
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4) Using a queue or semaphore before it has been initialised or |
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before the scheduler has been started (are interrupts firing |
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before vTaskStartScheduler() has been called?). |
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See http://www.freertos.org/FAQHelp.html for more tips. |
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**********************************************************************/ |
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for( pxIterator = ( xListItem * ) &( pxList->xListEnd ); pxIterator->pxNext->xItemValue <= xValueOfInsertion; pxIterator = pxIterator->pxNext ) |
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{ |
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/* There is nothing to do here, we are just iterating to the |
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wanted insertion position. */ |
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} |
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} |
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pxNewListItem->pxNext = pxIterator->pxNext; |
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pxNewListItem->pxNext->pxPrevious = ( volatile xListItem * ) pxNewListItem; |
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pxNewListItem->pxPrevious = pxIterator; |
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pxIterator->pxNext = ( volatile xListItem * ) pxNewListItem; |
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/* Remember which list the item is in. This allows fast removal of the |
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item later. */ |
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pxNewListItem->pvContainer = ( void * ) pxList; |
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( pxList->uxNumberOfItems )++; |
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} |
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/*-----------------------------------------------------------*/ |
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void vListRemove( xListItem *pxItemToRemove ) |
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{ |
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xList * pxList; |
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pxItemToRemove->pxNext->pxPrevious = pxItemToRemove->pxPrevious; |
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pxItemToRemove->pxPrevious->pxNext = pxItemToRemove->pxNext; |
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/* The list item knows which list it is in. Obtain the list from the list |
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item. */ |
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pxList = ( xList * ) pxItemToRemove->pvContainer; |
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/* Make sure the index is left pointing to a valid item. */ |
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if( pxList->pxIndex == pxItemToRemove ) |
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{ |
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pxList->pxIndex = pxItemToRemove->pxPrevious; |
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} |
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pxItemToRemove->pvContainer = NULL; |
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( pxList->uxNumberOfItems )--; |
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} |
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/*-----------------------------------------------------------*/ |
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